Nvidia is expanding GeForce Now compatibility to include Steam hardware, a move that simplifies cloud gaming for owners of Steam Machines and Steam Decks. The update enables players to stream high-end titles on Valve devices using native support instead of third-party workarounds. The change matters because it integrates a major cloud service directly into the SteamOS ecosystem, offering a more native experience for handheld and console-style gaming.
Native cloud gaming integration arrives for SteamOS devices later this year
The GeForce Now service, operated by Nvidia, will officially support the Steam Machine and the Steam Controller. This integration targets users of SteamOS devices, allowing them to launch GeForce Now sessions directly through their Steam library. The update is part of a broader Nvidia announcement at Gamescom 2026, which also covered improvements to DLSS technology and other platform features.
Steam Controller support is the primary technical addition for the initial rollout. Nvidia confirmed that this specific controller compatibility will be available on Steam Machine and Steam Deck devices running SteamOS. The company plans to extend this support to Windows and MacOS systems in a later update. Nvidia is rolling out support in phases, starting with SteamOS devices before extending to Windows and macOS.
The announcement was made during Nvidia’s Gamescom 2026 keynote, which highlighted several software updates alongside hardware news. While specific pricing or availability dates were not detailed in the source material, the feature is scheduled for release later this year. We looked at the last GeForce Now update earlier while tracking NVIDIA launches, noting that stability improvements often accompany new feature additions. This update represents a step toward deeper integration between cloud gaming and PC hardware ecosystems.
Nvidia’s expansion of GeForce Now to Steam hardware provides a more seamless option for cloud gaming on Valve’s devices. Players can expect native controller support on SteamOS devices later this year, with Windows and MacOS support following subsequently. The integration deepens cloud gaming compatibility for users who manage their game libraries within the Steam ecosystem.
Source: SteamDeckHQ




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