PC gamers running older titles on modern hardware can now access advanced upscaling technologies through community modifications. A new mod for Mirror's Edge introduces DLSS and DLAA support, addressing the visual limitations of the original release. This update allows players to achieve cleaner images and higher frame rates without relying on the game's native anti-aliasing methods.
Softsoundd releases v1-NGX to replace MSAA with NVIDIA upscaling
The modification targets Mirror's Edge, a first-person action game originally built on Unreal Engine 3. The developer, identified as softsoundd, released version v1-NGX to integrate modern graphics features into this legacy title. The mod specifically replaces the original MSAA implementation with NVIDIA's Deep Learning Super Sampling and Deep Learning Anti-Aliasing technologies.
Original versions of the game relied on MSAA, supporting up to 8x multi-sample anti-aliasing. The new mod claims that DLAA provides superior image quality compared to 8xMSAA in every aspect. It also states that DLSS delivers cleaner and crisper visuals while reducing jagged edges more effectively than the native method. Additionally, the mod enables DLSS Frame Generation to further boost performance.
Performance improvements are a key feature of this update, with the creator noting that games can run faster with DLSS than with MSAA. The modder suggests that this technology may also be compatible with other Unreal Engine 3 titles, such as Batman: Arkham City and BioShock Infinite. This potential cross-game compatibility could extend the benefits of modern upscaling to other older games in the same engine.
The modder confirmed that the release aims to improve both performance and image quality for the title. This update provides a practical solution for players seeking to modernize the visual experience of Mirror's Edge on current systems. The availability of this mod demonstrates how community tools can extend the lifespan of older software through technical enhancements.




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