The development of Hideo Kojima's upcoming horror title OD is moving forward on schedule, offering clarity to fans who have waited years for concrete progress. This update matters because it confirms that production is active again after significant industry-wide disruptions, signaling that the game is closer to completion than previously assumed. Buyers and players can now expect a more predictable timeline for a project that has been shrouded in secrecy and delay.
Development update confirms production resumes on schedule
Kojima Productions revealed the status of OD during a presentation at Tokyo Game Show, where director Hideo Kojima addressed the current state of the project. The game, also known as OD-KNOCK, is positioned as a new kind of experience designed to test the limits of fear. Xbox is handling the publishing and platform support, a shift that occurred after earlier reports suggested PlayStation had attempted to cancel the title.
Production activities have resumed after a period of inactivity caused by the SAG-AFTRA strike, which had paused performance capture and ADR recording. Kojima confirmed that these critical recording sessions resumed this year and are proceeding without further delays. The project features performances from actors Sophia Lillis and Hunter Schafer, whose contributions are now being integrated into the game.
Kojima expressed gratitude to Xbox for supporting the vision, stating that the partner is walking this path toward the future alongside the development team. He described the game as a unique challenge to the thresholds of fear, distinguishing it from previous entries in his portfolio. The studio is now focused on finalizing the production phase following the resumption of actor recordings.
The confirmation of resumed production and the involvement of major talent marks a definitive step forward for OD. Players can expect the studio to maintain its schedule as it moves toward the final stages of development. The game remains a high-profile release in the horror genre, backed by Xbox's platform support.
Source: VideoGameChronicles




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