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Konami Confirms Metal Gear, Castlevania Reboots as Core Business Pillars

Lena Fischer 2 min read

Konami confirms reboots for Metal Gear, Castlevania, and Suikoden are central to its business. President Hideki Hayakawa outlines the shift from new IPs to established franchises.

Konami Confirms Metal Gear, Castlevania Reboots as Core Business Pillars
GAMES

Konami is shifting its strategy to rely on fresh takes of its classic libraries rather than just new intellectual property. The company confirmed that reboots for Metal Gear, Silent Hill, Castlevania, and Suikoden are now central to its business model. The announcement is significant for fans who have long awaited the return of these franchises to modern platforms.

Konami shifts strategy to rely on classic IP reboots for future growth

Hideki Hayakawa, president of Konami Digital Entertainment, stated that these reboots are important initiatives that serve as pillars of the business. The company is currently developing new titles including Castlevania: Belmont’s Curse and the console RPG Rev. NOiR. Mobile gamers can also pre-register for Suikoden STAR LEAP, which opens on July 1, 2026.

The studio is also preparing to ship Metal Gear Solid Master Collection Vol 2 this week. The upcoming collection acts as a transitional release between the classic era and the planned reboot projects. Konami did not provide specific release dates or titles for the Metal Gear and Suikoden reboots.

Players interested in the near-term developments of these franchises should monitor the launch of the Master Collection. The company has not yet detailed the scope or platforms for the major reboot projects. Konami is focusing on these established IPs to drive its current business growth.

Source: MP1ST