SOFTWARE AND UPDATES Apple MacBook Pro to ditch notch for Dynamic Island OLED touchscreen ANDROID Huawei Enjoy 100 launches with 6,100mAh battery and Wi-Fi 7 for around $209 GAMES Game Art Pioneers Reboot DISTORTION, Opens Public Pre-Alpha Testing October 30 AMD GPD Win Mini Ultra to use Intel Arc G3 Extreme, 32GB RAM, and 8-inch 120Hz display NINTENDO Cyberpunk 2077 Update 2.5 Ruins Nintendo Switch 2 Experience With Crashes and Save File Issues GAMES EA promises multi-year investment in Apex Legends with new multiplayer modes NINTENDO SWITCH Nitrome revives Bad Ice-Cream trilogy with Triple Scoop remaster for Switch and PC NINTENDO SWITCH Moonlight Peaks arrives on PS5 November 17, completing console rollout GAMES Capcom Arcade Classics rated in Korea, hinting at new console compilation NINTENDO SWITCH 2 Nara Studio’s Wonderful Neoran Valley Kickstarter raised €923,091, now reveals PS5, Switch 2, and PC release PLAYSTATION 5 Funcom brings Aloft to PlayStation 5 with full 1.0 launch in early 2027 NINTENDO The Outlast Trials arrives on Nintendo Switch 2 for $39.99 STEAM ArcheAge Chronicles launches in Early Access on November 3 for $29.99 INTEL Fujitsu FMV Note Q launches in Japan for $685 with 11.6-inch touch display and Intel N150

No Man’s Sky Cosmos Update Adds PCVR Foveated Rendering

Simon Ellis 2 min read

No Man's Sky's free Cosmos Update adds PCVR foveated rendering, new gameplay systems, and prepares for Steam Frame hardware support.

No Man’s Sky Cosmos Update Adds PCVR Foveated Rendering
GAMES

The free Cosmos Update for No Man's Sky now arrives with features that matter for players using virtual reality headsets. Hello Games adds foveated rendering support for PCVR, a technology that uses eye-tracking to save performance. This change lets you run the game with less strain on your hardware while keeping the center of your view sharp. We see this as a practical step for VR users who want smoother gameplay without sacrificing visual clarity.

Hello Games adds eye-tracking VR support and new gameplay systems

The update expands the game's scope with several new gameplay systems. You can now direct a space station, join galactic alliances, and build bases on asteroids. The patch also introduces a new star system map and allows you to investigate infested outposts. These additions give players more ways to interact with the universe and manage resources.

  • Foveated Rendering Support: Added support for foveated rendering on PCVR, utilizing eye-tracking technology to concentrate rendering resources at the center of vision.
  • New Gameplay Features: Space station director, galactic alliances, space bases on asteroids, shipwreck stripping, new star system map, infested outpost investigation, reaching the sun.
  • Performance: Playable on Deck, expected to run at approximately 30 FPS for decent visuals.

Foveated rendering works by tracking where you look and lowering image quality in your peripheral vision. The game concentrates rendering resources at the center of your vision to sharpen details you focus on. This approach saves performance by rendering the full image only where it matters most. The patch notes state that this technology sharpens and beautifies the details you focus on.

No Man's Sky is rated Steam Deck Verified and runs at approximately 30 FPS on the device. We expect decent visuals at this frame rate for portable play. The game is available now on all platforms. The Cosmos Update is free for all owners of the game.

The addition of PCVR foveated rendering suggests Hello Games is preparing for the upcoming Steam Frame hardware. A leak of a reservation system for the device supports this possibility. We note that this preparation seems very possible based on the technical changes in the update. The game remains playable on current hardware while getting ready for new releases.

Source: SteamDeckHQ