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Microsoft Patents In-Game Ad System for PC and Console Gaming

Lena Fischer 0 comments 2 min read

Microsoft has patented a new advertising system for PC, console, and cloud gaming that pauses gameplay for ads and rewards users with time credits.

Microsoft Patents In-Game Ad System for PC and Console Gaming
GAMES

Microsoft has filed a patent for an advertising system that could change how gamers experience interruptions on their devices. This development matters because it introduces a structured way for ads to appear during gaming sessions without breaking the flow of play. The system targets desktop PCs, laptops, game consoles, and cloud gaming environments.

Patent details credit-based ad breaks for gaming platforms

The proposed technology identifies specific moments in a game where an ad break would be least disruptive. These moments include level endings, boss fights, loading screens, or menu switches. The system pauses the game while the advertisement plays, ensuring the player can watch the content without missing gameplay action.

A key feature of this system is a credit-based model that rewards users for watching advertisements. Players who watch ads earn time credits that allow them to skip future interruptions. This mechanism aims to balance revenue generation for developers with a smoother experience for players who prefer uninterrupted sessions.

The patent covers a wide range of hardware and software scenarios, including smartphones, tablets, smart TVs, and headsets. Microsoft has not yet officially commented on whether or how the system will actually be implemented. The patent application does not reveal exactly how Microsoft intends to use the technology.

Source: NotebookCheck

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