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Ace Combat 8 PC Requirements Revealed: Denuvo and Unreal Engine 5 Specs

NicoGG 2 min read

Bandai Namco reveals official PC system requirements for Ace Combat 8, confirming Unreal Engine 5, Denuvo protection, and an October 2 release.

Ace Combat 8 PC Requirements Revealed: Denuvo and Unreal Engine 5 Specs
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Bandai Namco has published the official PC system requirements for Ace Combat 8: Wings of Theve, giving players a clear view of the hardware needed to fly. The release lands on October 2, so buyers can now check their rigs against the listed specs before the launch window closes. This information matters because the game runs on Unreal Engine 5 and includes Denuvo anti-tamper protection, which may affect system performance and storage needs.

Bandai Namco confirms hardware demands and anti-tamper tech for October launch

The title is a flight combat simulation developed by Bandai Namco and built on Unreal Engine 5. It requires Windows 11 as the minimum operating system for both entry-level and high-end configurations. The game utilizes Denuvo anti-tamper technology, which the publisher confirmed during the requirements reveal. Players must ensure their systems meet these baseline software and hardware standards to run the simulation.

Minimum specifications call for an Core i7-10700K or Ryzen 5 3600X processor paired with 16 GB of RAM. The entry-level graphics requirement lists an 2060 with 6 GB of VRAM or an AMD Radeon RX 6600 XT with 8 GB. Users also need 125 GB of available storage space and support for DirectX Version 12. These components represent the lowest tier of hardware capable of launching the game.

Recommended specifications upgrade the processor to an Intel Core i7-12700K or AMD Ryzen 5 5600X with 32 GB of RAM. The recommended graphics cards include an NVIDIA GeForce RTX 3070 with 8 GB of VRAM or an AMD Radeon RX 6800 with 16 GB. Bandai Namco states that these recommended specs target 1920x1080p resolution at 60 frames per second with medium graphics settings. The minimum specs target 1080p upscaling at 30 frames per second with low settings.

The game ships globally on October 2 for PC platforms. We looked at the hardware demands for Unreal Engine 5 titles earlier while tracking recent flight sim releases. The confirmed requirements provide a definitive list for players to verify their builds before the October launch.