Saber Interactive released a hotfix for Space Marine 2 on June 9. The update carries version number 13.2 and internal build 1.013.002. Players can download the patch to access several gameplay adjustments and bug fixes.
Developer adjusts enemy damage caps and fixes weekly rewards bug in latest patch
The developer focused this release on balancing changes and stability improvements. Saber Interactive disabled Atonements in Siege Mode for players on Normal difficulty. The studio also adjusted enemy damage resistance limits across different threat levels.

Enemy damage resistance now caps at 60 percent for standard enemies and 80 percent for Terminus units. The patch increases Bolt Carbine One-Handed weapon damage by 15 percent. Developers extended the Warp Storm cooldown period to 45 seconds.
The update addresses several technical issues that affected gameplay flow. Saber Interactive fixed a bug where weekly rewards failed to distribute correctly. The studio also resolved an issue causing custom armor sets to disappear from inventory. Additional fixes target crash stability, UI glitches, and localization errors across multiple languages.
Saber Interactive has released the standard edition of Space Marine 2 across PC and console platforms. This hotfix delivers targeted adjustments rather than major content additions. Players should not expect another significant content drop until next month at the soonest.
Source: MP1ST




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