New mod allows players to combine Fallout 3, New Vegas and Fallout 4 into one single experience. Why this is important? Because it wipes off all the artificial borders that existed between 3 of the biggest titles in the series.
Cobalt's free Nexus Mods release integrates previous titles into the Fallout 4 engine
No more need to start over. No more need to move from one game to another. Enjoy the Capital Wasteland and the Mojave Wasteland at the same time. Finally we can observe how different worlds interact in one single engine.
The mod was made by a modder by the name of Cobalt who sought to create a connection between the older games and the new one (Fallout 4). The entire modification is using the Fallout 4 engine. Which just makes it more contemporary to have all the old content working in it.
So now you can freely roam the worlds of Fallout 3 and New Vegas, while sitting in Fallout 4. Modder managed to add all the equipment, weapons, creatures and core mechanics from old games directly into the game.
In order for this to work, the modder used custom Pip-Boy map plugin for navigation. This plugin manages to calculate the routes in complicated subway system (from Fallout 3). It's really important for the navigation in the "fusion" of the games.
Modder also made some changes for visuals and gameplay of New Vegas in order to make it suitable for Fallout 4 interface. Which makes the old assets not look misplaced in the new world.
There is a "bonus" add-on in the form of "Fallout 34 Online". Which adds Multiplayer and Local Co-op to the experience. However it's not a part of the basic mod itself.
So if you want to play with other people – you have to download this add-on. You can find this mod on Nexus Mods. It's free to use. Of course you have to have legitimate copies of the files needed in order to use this mod.
This release is a big thing for Fallout modding community. It demonstrates that modders in the community can make sophisticated mods which can provide a similar experience to official releases. The mod makes it possible to access the content from different games with one single installation. Many technical problems that are going to come along with such fusion of game engines will probably need to be dealt with from the community.
Source: IXBT




The custom Pip-Boy map plugin is the real engineering feat here. Calculating routes through the Fallout 3 subway system without breaking the engine is impressive work by Cobalt. This shows modders can still push boundaries years later.
finally no more loading screens
Does the optional Fallout 34 Online add-on actually hold up, or is it just a mess of sync issues? I want to try local co-op but I am worried about stability.