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Nintendo director says no sequel to Tears of the Kingdom; next Zelda will surprise fans

Lena Fischer 2 comments 2 min read

Nintendo director Hidemaro Fujibayashi confirms there will be no direct sequel to Tears of the Kingdom, as the team shifts focus to surprising fans with fresh ideas.

Nintendo director says no sequel to Tears of the Kingdom; next Zelda will surprise fans
GAMES

has decided to take a different approach to the future of The Legend of Zelda moving forward. The Zelda team is avoiding making a direct sequel to Tears of the Kingdom. And that is important because if you were hoping for another formulaic sequel, you might be in for a surprise. The studio is trying to surprise fans with new and different ideas instead of focusing on perfecting the open world gameplay like the last couple games.

Director Hidemaro Fujibayashi confirms the team will not make a direct sequel to Tears of the Kingdom

Recently, director of the last couple titles Hidemaro Fujibayashi spoke about how the team is thinking about the future. He made it clear that there will not be a sequel to Tears of the Kingdom. Instead, they're trying to make a new game that is unlike the Breath of the Wild and Tears of the Kingdom formula.

Now their design approach is more focused on "Will it be fun?" Fujibayashi uses that question as a sort of litmus test for game design choices in team meetings. Their focus is on thinking beyond the latest titles and even classic games like Ocarina of Time. Their aim is to bring new and different ideas instead of just iterating.

This is a huge shift in the franchise's direction, right now. If you liked a certain puzzle system and physics approach to the last game, you can't assume it will be present in the next game. Nintendo is banking on creative ideas to keep the franchise relevant over the next several years.

Source: IXBT

Discussion

2 comments

  1. IroncladOwl

    Good. I was getting tired of the same physics puzzles. Nintendo needs to take a risk.

  2. Kestrel

    I just hope it is not too linear. I need that open exploration.

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