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GTA 6 to Feature Hundreds of Explorable Interiors, Shifting Focus from Streets to Buildings

Simon Ellis 0 comments 2 min read

GTA 6 will feature hundreds of explorable interior spaces and a narrative tone closer to Red Dead Redemption 2, according to new developer details.

Grand Theft Auto VI interior concept art
GAMES

For those eagerly awaiting the release of Grand Theft Auto VI, here’s a sneak peek into what you can expect to see within the game world. Rockstar Games is moving away from the vast open streets in favor of more immersive and interactive environments. This is promising for fans who enjoy exploring the interiors and buildings more than the highway action.

Rockstar Games details interior exploration and narrative tone

The next game will feature protagonists Jason and Lucia, and the story is taking a different turn from previous GTA games. As reported by Jason Schreier from Bloomberg, the storyline is more akin to Red Dead Redemption II than it is to Grand Theft Auto V. So expect a more serious and down to earth dynamic in the character relationships between Jason and Lucia.

One big technical aspect confirmed by the developers is the amount of explorable spaces in the game. According to a Rockstar developer Rob Nelson, there are hundreds of interior spaces that you can explore. This means you’ll have a lot more options in terms of gameplay within cities and towns.

The game features advanced AI systems for non-player character behavior, which creates organic and random occurrences that seem very natural and not so scripted. Also, Rockstar has pledged a quicker turnaround for the project after the game’s launch.

Rockstar Games has assured that the game they’ll release after GTA VI will not take eight years to develop. This is part of their efforts to address fans’ grievances regarding their release schedules over the years. With more immersive interior spaces and a more grown up storyline, it’s a whole new level of GTA experience.

Source: MP1ST

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