Studio Meadowflower revealed Vivarium, a life simulation game set in a miniature terrarium town. The title shifts focus from high-stakes conflict to quiet daily routines and neighborly interactions. Players guide an 11-year-old girl named Jenny through her year as the calendar changes outside her window.
Players guide an 11-year-old girl through peaceful daily routines in a miniature terrarium town
The game draws visual inspiration from Studio Ghibli films and classic anime styles. Serenity Forge will publish the title, with development support from Crunchyroll and Shochiku Games. The project targets both Xbox consoles and personal computers for its launch.
Vivarium syncs in-game events to the real-world calendar, so seasonal shifts match actual dates. Players navigate a small town environment where Jenny interacts with residents and manages her daily schedule. The narrative emphasizes peaceful routines over competitive challenges or combat mechanics.
The title includes day-one access through Xbox Game Pass on supported platforms. Release timing lands in the coming year across global markets. No specific launch date or pricing details appear in current announcements.
Studio Meadowflower operates from New York and focuses on narrative-driven experiences. Studio Meadowflower has established itself through previous projects known for their immersive atmospheres and emphasis on mood rather than combat. Vivarium continues this direction by removing modern stressors from its setting.
Vivarium launches next year on Xbox and PC with day-one Game Pass inclusion. The game features calendar-synced events, Studio Ghibli-inspired visuals, and an 11-year-old protagonist navigating a terrarium town.
Source: VideoGameChronicles




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