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Blizzard confirms World of Warcraft: Forever will not modernize Classic classes, adding mechanics only to those deemed too simple

Simon Ellis 0 comments 3 min read

Blizzard confirms World of Warcraft: Forever will not modernize Classic classes, adding mechanics only to those deemed too simple. Launches Nov 4.

Blizzard Entertainment World of Warcraft: Forever
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World of Warcraft: Forever’s developers at Blizzard Entertainment are addressing player interaction with the game by specifically avoiding the depth of mechanics found in modern retail games. The change is notable because it indicates a departure from the high learning curves that have previously pushed away players from the Classic experience. The goal is to strike a balance between simplicity and strategy, making sure that the older classes are still viable without feeling too old-fashioned.

Blizzard confirms World of Warcraft: Forever will not modernize Classic classes, adding mechanics only to those deemed too simple

The new World of Warcraft title is set to release on November 4, with a beta period that shows off the developer’s focus on this particular game philosophy. Blizzard has confirmed that the game will not be updating the classes of Classic to align with the standards of modern retail, which has a direct effect on how the game will be played by the players. Instead, developers will add layers of mechanics to only classes that are currently limited in how much they can engage the player.

The developers at World of Warcraft: Forever will be releasing classes in weekly updates over the first six months of the game. The weekly schedule gives the developers time to gauge how players are responding to the game and tweak mechanics before making permanent changes. Some classes like Druid, Priest and Shaman have already seen changes made to them in the beta, although there has been some mixed feedback on the initial updates.

Player feedback on the changes made in beta has been very polarizing with Rogue players in particular giving strong opinions on the updates. A Reddit user pointed out that rogues were given the least amount of changes. They also felt that the changes that were given to the class made it worse overall. The developers of WoW: Forever have responded by indicating that what they have in the beta with classes in terms of mechanics is where they’re going in the long run. In other words, what we see now is just the start.

World of Warcraft: Forever will be releasing on November 4 with the focus on keeping the game true to its roots. However, it will also be improving some of the more glaring simplicity problems in the original game. Players should expect a slow build of new mechanics, not a complete shake up of things that are already there. The weekly update schedule gives the community time to adjust as they go.

Source: NotebookCheck

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