STEAM FakeFish releases Frostrail demo, bringing Barotrauma devs to train survival GAMES Techland Ends Support for Dying Light: The Beast, Citing Need to Focus on New AAA Projects GAMES The Blood of Dawnwalker devs nerf aggressive boars after Gothic 3 backlash GAMES Dataminer Recovers Unused Dark Souls II Coliseum and Underground Tower NINTENDO SWITCH 2 Final Fantasy VII Revelation hardcore mode available from first playthrough STEAM Athanasia horror game launches in early access on Steam PLAYSTATION 5 Sony ad marks Kena: Scars of Kosmora as IP, sparking acquisition rumors LINUX Retroid Pocket 6, Nova, and Duo get Linux Kernel 7.3 support GAMES Silent Hill f final boss Shiromuku revealed as alter ego embodying forced marriage trauma CONSOLES Gears of War: E-Day Ranks Third in Xbox Player Activity, Surpassing Call of Duty and Minecraft SOFTWARE AND UPDATES Arm seeks royalties up to 30% of Snapdragon chip price in trial TABLETS Xiaomi Redmi Pad 3 certified with 9,820 mAh battery, a 920 mAh jump over predecessor GAMES GTA 6 live-action trailer rumored after Vice City cars filmed in Miami GAMES Private equity firms explored acquiring Xbox for up to $150 billion

Techland Ends Support for Dying Light: The Beast, Citing Need to Focus on New AAA Projects

Daniel Cross 0 comments 3 min read

Techland ends support for Dying Light: The Beast, citing the five- year model's underperformance and the need to focus on new AAA projects.

Techland Dying Light: The Beast
GAMES

Techland has announced that the support for Dying Light: The Beast has come to an end, effectively wrapping up what was intended to be a standalone game by the developer. This announcement has a significant impact for those players who have engaged with the game and had anticipated ongoing support. Specifically, this announcement clarifies that there will be no future updates or community fixes for the game. Techland's reasoning behind the decision centers around the fact that sustained support for a single game can impede the process for smaller development teams in creating new works.

Techland halts updates for Dying Light: The Beast to prioritize new AAA projects

The announcement of the change came directly from the CEO, Pawel Marchewka, in a message to the fans. He addressed the fact that the 5 years of support didn't work out the way they had hoped. He underscored the point that Techland sees themselves as an AAA studio delivering unforgettable experiences.

The focus isn't on the extended support of existing games. In this model they are able to push the boundaries of what games can do with each new iteration. They aren't working in legacy code.

From the beginning, the game was launched with an understanding that it would have a finite lifespan. This is different from live service games where engagement metrics are key. Techland had offered updates and a free game mode, called Restored Land, after launch as a way to add extra value for players.

These were the main post launch content that they offered. This was in line with the idea of a standalone narrative arc.

We've been following Dying Light: The Beast and had previously reported on Techland Reveals Cumulative Zombie Elimination Stats as a way to demonstrate the engagement during the active support period. That data is a concrete data point that stands as a measure of how the game performed before the support cut-off. The end of support is the final phase of the lifecycle. Now the community is left to make the best of what's available, with mods and user creations.

The team is now fully engaged on new projects. They are working under a model that favors new development over support. For players interested in new content, they will have to find other offerings within the genre.

Or the modding community for a more extensive play. The end is clear now. It brings closure on the matter and lets the studio be focused on what they've said is their intent – offering new and quality experiences.

Source: Dying Light, IXBT

Discussion

0 comments

Leave a comment