The Blood of Dawnwalker players can now catch a breath of fresh air when it comes to some of the most annoying enemy encounters recently. Rebel Wolves and Bandai Namco devs are finally bringing the game update 1.1 to fix the specific problem of too aggressive wild boars. This specific patch focuses on the player feedback that was similar to infamous Gothic 3 difficulty spikes. This is similar to the last The Blood of Dawnwalker update adjustments that we have seen when it comes to some balance changes.

Update 1.1 reduces boar aggression and adds a story-focused difficulty level
These upcoming changes to the patch are going to make player experience with combat better when it comes to the boar encounters that were way too brutal in this regard. Rebel Wolves and Bandai Namco devs admitted that they were pretty aggressive when it comes to charging and attacking players with way too much force. Devs did mention that when it comes to an angry boar, they can knock you down and beat you even when you're twice bigger than them. This particular behavior was a big problem for the community and it definitely needed a straight-up nerf.
With the patch update 1.1, there will be more manageable boar encounters because the wild boars will have their aggression level lowered. In an amusing way, devs did mention that there will be less aggressive boars in the new patch. They also introduced a new difficulty level called 'specialties for story lovers' that will help out players who like to have a story-centric experience. This makes it easy for those who want to skip out on the tough combat challenges altogether.
This game update tackles the main gameplay loop in the game when it comes to balancing the enemy threat levels as well as introducing more approachable difficulty levels. For those who had problems with boar encounters, they will certainly have more leeway with the new settings. Official confirmations from the devs are out in the open so the community knows what to expect. This is a solid fix to a specific design problem that was an issue for many players.
Source: IXBT




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