Marvel's Spider-Man 2 has been a monumental hit for Sony. The game has brought in over $1.2 billion in revenue on PS5. This console victory really shows an interesting gap in performance among platforms and is important for consumers looking to see which ecosystem they should invest in.
Revenue gap prompts Sony to rethink PC strategy
Marvel's Spider-Man 2 has been so successful on PS5 that it towers over the PC version of the game. This shows you where the bulk of consumer dollars are landing.
Including both PS5 and Steam versions of Sony's flagship title, the game has racked up $1.3 billion in revenue total. The Steam version brought in about $70 million. This pales in comparison to the console versions. This revenue data shows how much the console market drives the financial performance of the franchise.
Spider-Man 2 has sold 19.1 million copies total. Of that, 2.3 million were sold on Steam in 2026. That's a big gap between the two.
In fact, PS5 revenue was 17x the revenue of Steam. That revenue gap is even worse than the sales difference! This revenue difference makes it very clear that the console version is taking a much larger market share than the PC one.
Peak concurrent players on Steam were 3x smaller than the original's at launch. This really hammers home the difference between the platforms. It looks like Sony is rethinking multiplatform approach to PC due to lower revenues on ports. Sony is rethinkning their multiplatform approach to PC due to lower port revenue, according to the financial data.
This revenue breakdown really shows how much of a money machine console releases are for big titles over PC ports. The enormous difference in earnings shows how these PC ports simply don't bring in the same kind of profits as the console versions for this franchise. This data points towards Sony perhaps changing things up with their PC releases, because of the lack of revenue performance.
Source: IXBT




Console players subsidize the entire PC port. Sony knows this. They will stop releasing on Steam entirely.
That is not how multiplatform economics works. You need PC players to keep the ecosystem alive even if they pay less. Dropping the platform hurts the brand value.
If they pull the PC version will the PS5 price go up? I am trying to decide if I should wait for a bundle deal or buy the console alone right now.
The hardware margin is fixed regardless of software sales on other platforms. You are paying for the silicon. Wait for the holiday discount.