FRAME GENERATION Sony patents AI to detect smurfing and boosting in PlayStation games via controller input analysis CONSOLES GTA 6 Datamine Suggests 120Hz Mode, But PS5 Pro Lacks VRR Support PHONES Huawei Starlight O1 Pro leaks with 6.39-inch wide display and 16 GB RAM ANDROID Xiaomi 18 Pro Max confirmed for November 17 launch with pre-order bonuses ranging from chargers to robot vacuums GAMES Genshin Impact leak suggests Danica is top Electro support for Stellar-Conduct teams ANDROID Motorola Razr Flex 2027 spotted with 165 Hz displays, 5,000 mAh battery, and 5.8 mm thickness GAMES Genshin Impact 7.2 Adds Snezhnaya Region With 90 New Cryoculus Collectibles PHONES Vivo testing 11,970mAh single-cell silicon battery for smartphone GAMES Fortnite adds weekly free Gold outfits with randomized drop odds PLAYSTATION 5 Former PlayStation Boss Shawn Layden Says $300 PS5 Model Beats $1,200 PS6 SOFTWARE AND UPDATES Backglow app turns MacBook Pro OLED logo into a battery status indicator and music visualizer AMD AMD Radeon Drivers Cause 432GB Daily SSD Writes, Fix Pending TABLETS iPad mini 8 battery drops to 18.9 Wh, the smallest capacity in the line’s history HANDHELDS Sony PlayStation Portal gets more storage but keeps the same LCD screen

Silent Hill: Townfall Settings to Stop Motion Sickness

Owen Carter 2 min read

Silent Hill: Townfall players experiencing dizziness can fix motion sickness by adjusting FoV, disabling head bob, and lowering aim sensitivity.

Silent Hill: Townfall Settings to Stop Motion Sickness
GAME PERFORMANCE

Silent Hill: Townfall is currently in early access, and the first-person perspective is making a significant number of players feel physically ill. The game's default display settings trigger dizziness and nausea for many users, creating an immediate barrier to enjoying the psychological horror experience. Adjusting a few specific options can resolve these symptoms and let you focus on the dread rather than the motion sickness.

Silent Hill: Townfall gameplay scene showing first-person perspective
Silent Hill: Townfall gameplay scene showing first-person perspective

Adjusting display and control options resolves player discomfort

Screen Burn Interactive developed the title for publisher Konami, aiming to recreate the atmospheric tension that fans have wanted for decades. The studio has successfully captured the look and feel of the series, but the default camera behavior interferes with player comfort. We find that changing these options helped stop whatever bad feeling we felt when playing the game, according to our editorial testing.

You can fix the issue by opening the settings menu and turning on the Field of View override. Set the Field of View to 85, which is the maximum allowed value. Turn off head bobbing, motion blur, and letterboxing to reduce visual noise. You should also turn the Aim Sensitivity down to 0.5 to stabilize your view.

These changes address the specific technical triggers that cause the physical discomfort. The game remains in early access, so stability and balance themes continue to evolve with updates. When we covered the last Silent Hill: Townfall update, several of the same balance and stability themes came up, suggesting this is part of an ongoing refinement process.

The developer nailed the atmosphere of psychological dread that fans have been craving for decades. These settings adjustments provide a practical way to experience that atmosphere without the physical side effects. Players who experience dizziness should apply these changes immediately to continue their journey through the game.

Source: Sllent Hill, MP1ST