STEAM Deadlock Hits 236,000 Peak Players as Valve Adds Baba to City Never Sleeps Update GAMES Resident Evil Requiem DLC to focus on Spencer, with Veronica and RE1 remakes in development GAMES Garry’s Mod creator admits s&box launch was a failure that burned bridges GAMES Canceled Perfect Dark Sequel Gameplay Footage Emerges Online INTEL Asus launches fanless NUC 14 Essential with 0.74L chassis and 6W Intel processors ANDROID Ratchet & Clank: Ranger Rumble goes global on Android and iOS LINUX Unofficial Metroid Prime Port Runs Natively on Android and PC Without Emulator NINTENDO New Denuvo Cracker IskoV Claims First Victory Over EA Sports FC 27 DRM GAMES Datamined Discord files hint at GTA 6 PC release speculation ahead of November console launch GAMES Resident Evil Requiem DLC Expected Next Year After Writer Leak PLAYSTATION 5 EA Sports FC 27 Update 1.06 Fixes Ultimate Team Service Errors and Visual Glitches PHONES Long-term iPhone battery test shows 80% charge limit offers only marginal health gains STEAM Spigen Charging Dock Stand for Steam Controller Ships for $14.99 GAMES The Lord of the Rings: The King’s Gambit board game raises $1.7 million on Kickstarter

Shroom and Gloom launches in Early Access on September 10

NicoGG 2 min read

Shroom and Gloom launches in Early Access on September 10. This first- person double deckbuilder roguelike from Devolver Digital features dual- deck mechanics on PC.

Devolver Digital Shroom and Gloom
GAMES

Devolver Digital releases Shroom and Gloom in Early Access on September 10, bringing a fresh twist to the deckbuilding genre. This launch matters because it combines first-person exploration with dual-deck mechanics, offering players a new way to manage resources and combat in a roguelike setting. We get to see how this hybrid approach holds up in a live environment.

First-person double deckbuilder hits Steam

The game launches on PC via , developed by Team Lazerbeam and published by Devolver Digital. It is a first-person double deckbuilder roguelike that features hand-drawn art and 3D spaces. Players navigate hand-drawn dungeons while managing two distinct decks to progress through the game.

Gameplay revolves around two specific decks: an Explore deck for dungeon mechanics and a Combat deck for fighting fungal enemies. Devolver Digital describes the experience as using hundreds of cards to unleash synergies and combos on grotesque fungal foes. The core loop involves exploring depths and using cards to overcome hordes of enemies.

Shroom and Gloom is available globally in Early Access starting September 10. The game does not have a listed price at this time, so buyers should check the Steam store page for current costs. We will see if the early access version delivers on the promise of unique roguelike mechanics.

Source: Shroom and Gloom, Gematsu