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GTA 4 RTX Remix Update 1.3.1 Released With DLSS Ray Reconstruction

Daniel Cross 0 comments 1 min read

xoxor4d releases GTA 4 RTX Remix Update 1.3.1, switching to DLSS Ray Reconstruction Model D for better reflections and fixing vertex color bugs.

GTA 4 RTX Remix Update 1.3.1 Released With DLSS Ray Reconstruction
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Modder xoxor4d released Update 1.3.1 for the GTA 4 RTX Remix Path Tracing Mod. The patch switches to a new DLSS Ray Reconstruction Model D to reduce reflection noise and improve image clarity.

Modder improves reflection clarity and fixes vehicle color issues in path tracing mod

The update targets Grand Theft Auto IV running with RTX path tracing technology. Players install this modification on PC hardware that supports real-time ray tracing features.

Nighttime scenes appear slightly brighter after the modder adjusted tonemapper settings from Version 1.3.0. The patch also fixes incorrect vertex color settings that previously caused vehicle liveries to appear tinted.

An experimental branch adds physical atmosphere, volumetric clouds, new weather systems, and tonemappers. This optional version contains bugs like visual flickering on alpha-tested objects and invisible rain particles.

The modder released this update for the Grand Theft Auto IV RTX Remix Path Tracing Mod. The changes focus on reflection clarity and vehicle color accuracy while introducing experimental atmospheric features.

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