GAMES Whispers in the Fog Gameplay Teaser Reveals First-Person Psychological Horror Mechanics GAMES Unofficial Tekken 6 PC Port Adds Rollback Netcode and 4K Graphics STEAM Fish Them All! demo launches on Steam Next Fest with 100 million fish goal and UFO automation STEAM Indie dev threatens $200 Steam item ransom for AI clone of Dragon’s Chronicles FSR Horizon Forbidden West Playable Badge Misleading as Steam Deck Performance Drops to 19 FPS ANDROID Samsung Galaxy XCover Scan leaks with built-in UHF RFID chip AMD AMD Ryzen AI 7 HX 455 leaks with 8 cores and 16-CU Radeon 890M GPU STEAM PAYDAY: Aces High launches November 5 for $24.99 on SteamVR and Quest STEAM RPG Maker U2U Map Data Created in Free Demo Carries Over to Full Release NINTENDO Zelda Ocarina of Time 3D Switch 2 download size leaks at 27 GB, largest mainline entry GAMES Call of Duty: Modern Warfare 4 Patch 1.110 Fixes Credits Bug but Stucks Some Players in Opening Menu GAMES Kuro Game’s Phantom Blade Zero Hits Xbox Game Pass, Enabling Free Play for Subscribers NVIDIA GTA 5 mod lets you talk to every NPC in cloned voices with under 1 second latency ANDROID Redmi K100 confirmed for October 27 launch with 165Hz display and Snapdragon 8 Elite

GTA 4 RTX Remix Update 1.5.2 Fixes Shadow Flickering and Stability

NicoGG 2 min read

GTA 4 RTX Remix Update 1.5.2 is out, swapping DLSS integration to Sparkles' version to fix shadow flickering and improve stability for PC gamers.

GTA 4 RTX Remix Update 1.5.2 Fixes Shadow Flickering and Stability
GAMES

Modder xoxor4d released Update 1.5.2 for the Grand Theft Auto IV RTX Remix Path Tracing Mod, bringing stability fixes and visual tweaks to the PC game. This update matters because it addresses long-standing rendering issues that can disrupt gameplay immersion for users running path tracing. We see a clear shift in how the mod handles dynamic lighting and particle effects in this release.

Modder xoxor4d swaps DLSS implementation to reduce flickering and improve stability

The core change involves swapping the Deep Learning Super Sampling integration from Lunks to Sparkles. Sparkles' implementation replaces the previous code to reduce shadow flickering and improve overall system stability. This switch aims to provide a more consistent visual experience for players who rely on real-time ray tracing.

Visual adjustments include a slight increase in the alpha value for Litsprite particles. This tweak improves the appearance of mist and tire smoke effects within the game world. The update also sets the default RTXDI sample count to 64 to reduce headlight noise in dark scenes.

We looked at the last Grand Theft Auto IV update while tracking these changes, and several of the same balance and stability themes came up in this new release. The modder continues to refine the path tracing experience by targeting specific rendering artifacts. These incremental updates help maintain performance and visual fidelity for the community.

The update is now available for users who have installed the Grand Theft Auto IV RTX Remix Path Tracing Mod. Players can expect reduced shadow flickering and improved particle rendering in their next session. This release focuses on stability and visual polish rather than major new features.