Diablo III can now be played on Android, thanks to a fan developer who's created a full experience of the game on mobile. The unofficial port is a complete single-player experience for people who want to play the full game on their phones, given certain hardware requirements are met and you provide your own game data. This effort is more for people who want to play the original console game on their phone, rather than the mobile-oriented Diablo Immortal, which is free-to-play.
Unofficial Android port brings full single-player console experience to mobile devices
Desm0nt, a fan developer, has crafted an unofficial port of Diablo III based on the Nintendo Switch version of Diablo III: Eternal Collection. The developer has effectively created an unofficial Android application of Diablo III based on the console version, rather than the PC and mobile versions. Players will need to extract the game files from their legitimately owned copy of the game for the Nintendo Switch in order to get the application working.
To play the game, you'll need a 64-bit Android device running Android 12 or higher. You'll also need at least 8 GB RAM and Vulkan graphics support. With a Xiaomi 14 Ultra with the Snapdragon 8 Gen 3, the game played at 60 FPS in Act I at 900p resolution. While compatibility with Mali graphics devices isn't entirely seamless, according to the developer, which may affect performance depending on chipset.
The game application has support for touch controls. It also lets you remap buttons to suit your preference. You can also use an external gamepad to play the game.
The experience is intended to be offline, single-player. There is no online multiplayer support. Desm0nt is working to fix bugs and UI rendering issues, but there's a lot more to be done to get the game in a stable form, according to the developer.
It's clear that fans want to play full-fledged Diablo games on their mobile devices. Outside of what Blizzard has offered. But it's a work in progress, and it's not without some compatibility issues with certain configurations.
If you want to try this experience, you may have to work through some of those issues. As the developer tweaks the code.
Source: Forget Diablo Immortal, IXBT




Can I map the skill bar to my thumbs or is it just standard touch? I need something playable on the train without a gamepad.
The build supports full button remapping for touch inputs. You can also attach a controller if the screen real estate gets too cramped.