Arjan Brussee, the co-founder of Guerrilla Games and former technical director at Epic Games, is developing a new game engine named The Immense Engine. This project represents a strategic push to create a software infrastructure rooted in European development practices.
New engine aims to be fully hosted in Europe with AI integration
Brussee positions The Immense Engine as a European alternative to dominant American platforms like Unreal Engine and Unity. The primary goal is to ensure the software is fully hosted in Europe and built by European teams while adhering to local regulatory guidelines.
The development approach integrates artificial intelligence agents directly into the engine's core framework. Brussee argues that this integration allows developers to achieve the output of ten or fifteen people with a smaller team. He emphasizes that creating usable 3D worlds is becoming critical for sectors beyond traditional gaming.
The engine targets applications in defense and logistics simulations in addition to the gaming industry. Brussee states that the rise of AI necessitates a different approach to building such crucial software infrastructure. He notes that no other current engine meets the specific criteria of being fully European-hosted and compliant with European rules.
Source: VideoGameChronicles




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