XBOX SERIES X Microsoft releases Xbox system update 10.0.26100 for October 7 with stability fixes GAMES Kadokawa Reveals Rebuild World Anime Staff and Poster After Four-Year Silence GAMES SHUG Board Game Pre-Orders Open in Russia With Base Game and Three Expansions INTEL Intel reportedly prepares Core 2000HX laptop CPUs with 24 cores and cheaper DDR4 support STEAM ATMOSFAR launches in Early Access on October 29 for PC GAMES 007 First Light Update 1.021 Fixes Chapter 03 Crash and TacSim Leaderboard Issues INTEL Minisforum ESP4B-850 adds four M.2 SSD slots via PCIe 4.0 x4 for $136 PLAYSTATION 5 Forza Horizon 6 PS5 release delayed to January 26, 2027, pushing launch into 2027 GAMES Sony patents AI bosses that adapt to your combat style in real time STEAM Annihilated launches November 10 with a unique twist where you can only save one broken hero ACCESSORIES Retro Song Bird turns Game Boy cartridges into standalone music sources for DAWs GAMES Pokemon Center switches Ascended Heroes Elite Trainer Box to invite-only access GAMES Rockstar North Interview Confirms New GTA 6 Details Are Circulating Online NINTENDO Grand Theft Auto open-world design born from laziness, developer reveals

Remedy’s Control Resonant Shifts to Melee to Attract Action RPG Fans

Simon Ellis 2 min read

Remedy is developing Control Resonant, shifting combat from ranged firearms to melee action to attract the Action RPG crowd and new fans.

Remedy’s Control Resonant Shifts to Melee to Attract Action RPG Fans
GAMES

Remedy is developing Control Resonant, a sequel to the original Control game, with a clear strategic pivot in mind. The studio aims to attract the Action RPG crowd by shifting the core combat loop away from traditional ranged firearms. This bold design choice signals a departure from the established formula of the first title.

Remedy pivots sequel combat from firearms to melee to attract Action RPG fans

The upcoming title replaces the gunplay that defined the original experience with a heavy emphasis on melee action. Remedy hopes this shift will not only satisfy existing fans but also draw in new players who prefer close-quarters combat. The game remains a sequel, but the mechanical identity is undergoing a significant transformation.

Insider Gaming reports that the development team is taking big swings with this sequel to differentiate it from its predecessor. The focus on melee combat represents a major change in how players will interact with enemies and the environment. This design direction prioritizes physical engagement over distant tactical shooting.

We looked at the last control resonant update earlier while tracking development progress, noting the ongoing refinement of the experience. The current direction suggests a continued commitment to evolving the franchise's combat systems. Remedy appears confident that the new melee focus will resonate with a broader audience.

Source: Insider Gaming