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Halo: Combat Evolved native port runs 23-player multiplayer at 60 fps on Anbernic RG35XX H

Owen Carter 0 comments 2 min read

Halo: Combat Evolved gets a native ARM64 port for the Anbernic RG35XX H, enabling 23- player online multiplayer at up to 60 fps without emulation.

Halo: Combat Evolved native port runs 23-player multiplayer at 60 fps on Anbernic RG35XX H
GAMES

Anbernic RG35XX H owners can finally play Halo: Combat Evolved with full online multiplayer support. This native port removes the need for Xbox emulation by running ARM64 code directly on the handheld's Allwinner H700 processor. Players seeking cooperative campaigns or competitive Slayer matches now have a functional option on this compact device. The update transforms the RG35XX H from a retro console into a platform for classic Xbox network gaming.

Native ARM64 port enables online multiplayer on the handheld

The software update, version v2026.10.07, introduces significant stability improvements alongside the new online features. Developer kirklandsig added tested support for muOS, which resolves crashes that previously happened in menus, during respawning, and when pausing the game. The port utilizes the Mali-G31 graphics chip to handle the rendering, allowing for smoother performance than emulation-based alternatives. This direct hardware integration ensures the game runs efficiently on the specific ARM architecture of the RG35XX H.

Performance metrics show the port handles demanding scenarios with improved frame rates. A 23-player Slayer match on the Blood Gulch map runs at approximately 50 to 60 fps. The server browser performance has also seen a major boost, jumping from 18 to 26 fps to a steady 60 fps. Single-player missions like The Silent Cartographer beach battle now run at 33 to 46 fps on muOS, and up to 58 fps on Knulli. Shader management optimizations free approximately 50 MB of memory after six levels, reducing stutter in later stages.

We previously covered the Anbernic Firmware Update v1.2.4 for RG35XX devices, which laid groundwork for hardware compatibility. This Halo port builds on that foundation by delivering a specialized software experience for the H700 chip. The developer had not personally tested online campaign co-op on the handheld when announcing the feature, so that functionality remains unverified. Users can download the update directly through GitHub, making it accessible for anyone running the compatible operating system.

The release confirms that native ports can deliver playable online multiplayer on low-power handhelds. The 50 to 60 fps target for multiplayer matches sets a clear performance benchmark for future Xbox ports. Players should expect stable menu navigation and improved server browsing speeds on the RG35XX H. The update is available now for those willing to install it from the developer's GitHub repository.

Source: Halo, NotebookCheck

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