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Microsoft Ends Xbox Cloud Gaming Support on 2020 Samsung TVs Starting November 3

Simon Ellis 0 comments 2 min read

Microsoft ends Xbox Cloud Gaming on 2020 Samsung TVs Nov 3, introduces usage caps, and confirms new Wi- Fi controllers to reduce latency.

Microsoft Xbox Cloud Gaming
MICROSOFT XBOX

Microsoft is removing Xbox Cloud Gaming from Samsung TVs manufactured in 2020, a change that forces users of these older displays to switch devices for streaming access. This update affects anyone relying on their television as the primary interface for the service, as the platform will no longer function on these specific models after November 3. The decision stems from the inability of the 2020 Tizen operating system to support the modern Chromium APIs required for current performance standards. Users must now utilize a supported smart TV, mobile device, or PC to continue playing games through the cloud.

Samsung TV users must switch devices while Microsoft introduces usage caps and new hardware

The service update coincides with Microsoft's continued development of new hardware designed to improve the cloud gaming experience. Contrary to earlier reports suggesting the company was canceling new Xbox controllers, development is actively proceeding. These upcoming controllers will include built-in Wi-Fi capabilities to directly reduce latency during cloud gaming sessions. This hardware focus indicates that Microsoft is investing in infrastructure improvements rather than abandoning the platform.

Technical requirements for the service are shifting toward modern web standards to ensure stable connections and better image quality. The 2020 Samsung TV models lack the necessary Tizen updates to meet these new Chromium API demands. Microsoft is enforcing this cutoff to maintain service stability and performance consistency across supported devices. The platform now requires a more recent operating system environment to function correctly.

Microsoft is also introducing time limits for Xbox Cloud Gaming usage within Game Pass subscriptions starting in November. This policy change aims to manage server costs and maintain stability for all users. The move follows themes discussed in previous updates regarding service balance and resource management. Players should expect stricter usage caps as the company scales the service infrastructure.

When we covered the last Xbox Cloud Gaming update, several of the same balance and stability themes came up. The current changes reflect a broader strategy to refine service access and hardware integration simultaneously. Microsoft is adjusting both the software environment and the subscription model to support long-term growth. These adjustments define the current state of the cloud gaming service as it moves toward more controlled access.

Source: Media, IXBT

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