Players of Valorant are reporting a sharp rise in cheating, prompting professional player Subroza to label the game's anti-cheat system as the worst among popular titles. This feedback matters because competitive integrity defines the experience for dedicated users who rely on fair matches to maintain their ranking and enjoyment. Riot Games now faces pressure to address these concerns as the community's trust in the security infrastructure erodes.
Professional players criticize Riot Games security measures as cheating complaints increase
The controversy centers on Valorant, the tactical shooter developed by Riot Games. Subroza, a well-known professional player, took to social media to voice his frustration with the current state of the game's security. His comments highlight a growing disconnect between the developer's security measures and the reality experienced by high-level players.
Subroza claims that anti-cheat updates only remain effective for the first two days of a new Act. He alleges that after this brief window, thousands of cheaters appear in every match. The source material identifies the specific figure of 20,000 cheaters per game as a hyperbolic claim by a single user without supporting data, so we treat the volume of cheaters as unconfirmed.
Riot Games has previously introduced on-demand anti-cheat modes to reduce system intrusion, according to our earlier coverage. That technical adjustment aimed to balance security with performance, but it does not appear to have resolved the current wave of reports. Players are now questioning whether recent patches have addressed the root causes of the cheating surge.
We looked at Valorant adds on-demand anti-cheat mode to reduce system intrusion earlier while tracking Riot's security updates. The developer has not yet issued a public statement addressing Subroza's specific allegations. The situation remains unresolved as players continue to report issues in high-level matches.
Source: DEXERTO




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