ANDROID Xiaomi 18 Pro Max confirmed for November 17 launch with pre-order bonuses ranging from chargers to robot vacuums GAMES Genshin Impact leak suggests Danica is top Electro support for Stellar-Conduct teams ANDROID Motorola Razr Flex 2027 spotted with 165 Hz displays, 5,000 mAh battery, and 5.8 mm thickness GAMES Genshin Impact 7.2 Adds Snezhnaya Region With 90 New Cryoculus Collectibles PHONES Vivo testing 11,970mAh single-cell silicon battery for smartphone GAMES Fortnite adds weekly free Gold outfits with randomized drop odds PLAYSTATION 5 Former PlayStation Boss Shawn Layden Says $300 PS5 Model Beats $1,200 PS6 SOFTWARE AND UPDATES Backglow app turns MacBook Pro OLED logo into a battery status indicator and music visualizer AMD AMD Radeon Drivers Cause 432GB Daily SSD Writes, Fix Pending TABLETS iPad mini 8 battery drops to 18.9 Wh, the smallest capacity in the line’s history HANDHELDS Sony PlayStation Portal gets more storage but keeps the same LCD screen GAMES Persona 4 Revival hits 2 million wishlists 18 weeks before launch as Stranger Than Heaven crosses 1 million GAMES Sega brings back Tears of the Kingdom Link statue for December 2026 crane game prize GEFORCE RTX Aaeon Pico-PTH4 SBC packs 16-core Intel Panther Lake CPU and 32 GB RAM in 100 x 72 mm board

Sonic Producer Fought SEGA to Keep Franchise Alive

Simon Ellis 2 min read

Sonic producer Takashi Iizuka reveals he fought SEGA leadership to prevent the franchise from being cancelled during its lowest points.

Sonic Producer Fought SEGA to Keep Franchise Alive
GAMES

The Sonic the Hedgehog franchise nearly ended decades ago, a revelation that reframes the series' current success as a hard-won survival rather than a guaranteed staple. SEGA producer Takashi Iizuka shared that internal leadership once pushed to cancel the entire property during its lowest points. This historical context matters because it highlights the internal resistance the character faced before becoming a global multimedia icon. Readers interested in video game history now have a clearer picture of the corporate battles that shaped a major IP.

Sonic the Hedgehog character
Sonic the Hedgehog character

Takashi Iizuka reveals internal battles to save the series

Iizuka has been involved with the Sonic series since the 1990s and recently discussed the franchise's turbulent past in an interview with One More Game. He described a period where higher-ups at SEGA explicitly suggested terminating the brand entirely. Iizuka stated he had to fight within the organization to keep the franchise alive for as long as possible. This internal struggle occurred during an era when the series experienced significant commercial and critical fluctuations.

The specific timeline of the proposed cancellation remains unclear, with possibilities including the Saturn era, the Dreamcast period, the release of Sonic '06, or the years between 2013 and 2015. Iizuka identified the first Sonic movie as the biggest milestone that definitively changed the course of the franchise. He credited the film's success with propelling the series to global fame and boosting game sales. The movies provided the stability and visibility that the games had struggled to maintain for years.

A new mainline Sonic game is currently in development at SEGA. The new game benefits from the renewed confidence and global audience generated by the film successes. Iizuka's comments highlight the long-term commitment required to sustain the Sonic franchise through multiple hardware generations. The franchise continues to evolve while carrying the weight of its near-elimination from the company's portfolio.

Source: TweakTown