Pocketpair is expanding its publishing reach with a new deal for Clicky Islands, a title that blends clicker mechanics with incremental city-building. The involvement of an experienced developer indicates a strong commitment to supporting indie automation titles on Steam. The announcement clarifies who is responsible for bringing the game to market and handling its distribution.
Pocketpair handles marketing and QA for Polish indie studio Karrot Games
The game is developed by Karrot Games, a two-person studio based in Poland. Pocketpair will serve as the co-publisher, taking on key roles such as marketing, quality assurance, and localization. This arrangement enables the Polish studio to concentrate on development while utilizing Pocketpair's infrastructure for distribution and marketing.
Clicky Islands sits at the intersection of several popular PC gaming genres, including incremental management, automation, and town-building. The primary gameplay loop centers on resource management and settlement expansion through automation. A significant feature is the inclusion of a meta-progression skill tree and an artifact system that adds depth to the incremental mechanics.
A free demo is currently available on Steam and has received a Very Positive rating from users. Positive early feedback indicates that the core mechanics appeal to fans of the genre. The full version is scheduled for release on PC via Steam sometime in 2026. Specific details regarding the exact launch date and the final price have not yet been announced.
Pocketpair is recognized for its success in the survival and crafting genres, and this deal represents a strategic expansion into new gameplay styles. This collaboration reflects a broader industry trend of established publishers supporting specialized indie developers. Players interested in automation and city-building will have a new option to watch in the coming years.
Source: NotebookCheck




Discussion
0 comments