Gamers hoping to play Grand Theft Auto VI on the Nintendo Switch 2 should temper their expectations. Nintendo of America President Devon Pritchard clarified that the company has no plans to announce a port of the title to the handheld console. This distinction matters because it separates Nintendo’s hardware ambitions from the publishing decisions of third-party developers.
Nintendo of America president clarifies platform availability
The discussion centers on the upcoming release of Grand Theft Auto VI, which is currently scheduled for November 19, 2026, on PlayStation 5 and Xbox Series X|S. Pritchard addressed the speculation directly, stating, "That's a matter between Take-Two and Rockstar, but I have nothing to announce on that front at this time." This quote confirms that Nintendo is not driving the porting process for the game.
Technical hurdles also complicate any potential Switch 2 release. The console utilizes an Nvidia Tegra T239 chip with an ARM Cortex-A78C CPU running at 1 GHz. Community discussions highlight that this processor is significantly less powerful than the Zen 2 CPUs found in the PS5 and Xbox Series X|S. These CPU limitations are viewed as the primary obstacle for running the game natively.
Some users speculate that a cloud-based edition or a scaled-down version might be commercially viable despite the hardware constraints. Nintendo continues to track the situation while leaving the final decision to publisher Take-Two and developer Rockstar Games. We have been tracking Grand Theft Auto VI closely — see our earlier coverage on The Crew Motorfest arrives on Nintendo.
The confirmed release remains focused on current-generation home consoles. Nintendo maintains its position as a hardware manufacturer rather than a publisher for this specific title. Players will need to wait for the November 2026 launch date to access the game on supported platforms.
Source: NotebookCheck




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