Housemarque has significantly expanded its workforce in recent years, tripling the number of employees at the Helsinki-based developer. The studio points to specific titles as primary drivers behind this rapid expansion. The expansion reflects a change in the studio's positioning within the wider gaming sector.
The Helsinki-based developer cites Saros and Returnal as catalysts for its rapid growth and shift toward exclusive PlayStation content.
The developer is currently working on projects that align with its stated goal of becoming a dedicated PlayStation partner. Saros and Returnal have served as major catalysts for the team's increased capacity. These games form the foundation of the studio's present operations and long-term plans.
Housemarque explicitly describes itself as a PlayStation First Party studio in recent communications. The new status represents a significant shift away from developing games for multiple platforms. Future projects will concentrate solely on content for Sony's platform.
This increase builds upon consistent progress fueled by hits in various game categories. Success stems from the team's strength in fast-paced shooting games and retro-inspired experiences. The move reinforces the studio's role as an important partner in Sony's development group.
Source: Insider Gaming



