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Heroes of Might & Magic V Remake Moves to Unreal Engine 5 with Four Factions Nearly Complete

Owen Carter 0 comments 2 min read

Heroes of Might & Magic V Remake shifts to Unreal Engine 5, revealing four nearly complete factions, full army deployment, and improved map generation.

Heroes of Might & Magic V Remake Moves to Unreal Engine 5 with Four Factions Nearly Complete
GAMES

The Heroes of Might & Magic V remake is moving closer to completion as the development team shares new details about its technical foundation and gameplay systems. This update matters because it confirms the project has shifted from early concept work to a playable state with core mechanics in place. Players waiting for a modernized version of the classic strategy title can now see concrete evidence that the game is being rebuilt for current hardware standards.

Development diary reveals technical foundation and gameplay systems for the classic strategy title

The project, known as Heroes 5: Reborn, is being rebuilt using Unreal Engine 5 to replace the original game's outdated technology. This engine choice allows the team to implement modern rendering features and more complex environmental interactions that were not possible in the original release. The developers released a development diary in October to document this transition and showcase the progress made so far.

The remake currently supports four factions in its first version: Inferno, Necropolis, Order of the Radiant Dawn, and Sylvan Elves. Gameplay for these factions is nearly complete, with the team having implemented almost all spells from all four schools of magic. This includes powerful effects such as summoning elementals and casting walls of fire, which are now functional in the new engine.

The global map generation system has been completely overhauled to support all terrain types, including snow, desert, Orc, and Necropolis locations. Trees and other vegetation on the map now feature swaying animations that respond to wind, adding visual depth to the landscape. A full army deployment system has also been implemented, allowing players to position their units strategically before each battle begins.

The development team has not yet specified a release date for Heroes 5: Reborn, though work on the project is steadily progressing. The current focus remains on finalizing the gameplay systems and ensuring the four available factions are fully polished. Players interested in the remake will need to wait for further announcements regarding the launch window.

Source: IXBT

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