ANDROID Redmi K100 confirmed for October 27 launch with 165Hz display and Snapdragon 8 Elite ACCESSORIES Thanko launches USB-powered heated gaming gloves for around $22 ACCESSORIES Godox A2 brings 1/8,000s sync xenon flash to iPhones for around $85 AMD Lenovo ThinkCentre M75t Gen 6 adds Radeon RX 6400 graphics in Eurozone, UK, and Singapore GAMES Arkham Horror The Card Game Second Season Gets Blood Token Mechanics in New Russia-Exclusive Campaign DLSS Super Meat Boy 3D update adds DLSS and FSR support alongside crossover character GAMES Mass Effect Legendary Edition multiplayer restored by community mod with 66 characters and 19 maps INTEL Xiaomi Redmi Book 16 2027 swaps Core Ultra for Wildcat Lake Core 5 320 for better battery life ACCESSORIES WALLHACK SP-005 Berserk glass mousepad launches worldwide for $139 GAMES Cosplayer Maria Davydova Brings Baldur’s Gate 3’s Dark Urge to Life in Dark Fantasy Photoshoot STEAM Cleaner Company launches January 26 with four-player co-op sci-fi cleaning chaos STEAM Taskey’s Midnight Toybox turns a child’s bedroom into a deadly board game GAMES The FINALS update makes the announcer call out your actual player name AYN ODIN Ayn Odin 3 Portal handheld features 9,000mAh battery and Snapdragon Q8 for extended emulation

Hasbro Invests $1 Billion in Video Games, Excludes Live Service Models

Daniel Cross 2 min read

Hasbro invests nearly $1 billion USD since 2018 to build six game studios for first-party PC and console titles, excluding live-service models from its strategy.

Hasbro Invests $1 Billion in Video Games, Excludes Live Service Models
GAMES

Hasbro has invested nearly $1 billion USD in its video game division since 2018. The company built six internal studios and a publishing organization to develop first-party titles. Chris Cocks, the CEO of Hasbro, outlined this strategy during an interview with The Game Business. He emphasized that the company focuses on traditional single-player games rather than live-service models.

Hasbro outlines its strategic shift to traditional single-player PC and console titles while building internal studios.

Hasbro plans to release two major titles in 2027. The first project is Exodus, a new intellectual property developed by Archetype Entertainment. This studio was founded by James Ohlen and includes several former BioWare developers. The second title is Warlock: Dungeons & Dragons, which Invoke will develop.

Cocks explained that Hasbro chose to focus on PC and console action-adventure and role-playing games. He described this approach as a safer financial bet compared to other gaming sectors. The company relies on its position as the world's leading digital games licensor to fund these internal development efforts. Licensing revenue from franchises like Magic: The Gathering, Transformers, and Dungeons & Dragons supports this strategy.

Hasbro intends to partner with external developers for casual games, mobile titles, and emerging platforms such as virtual reality. Cocks noted that traditional single-player games offer a higher probability of recovering initial investments. He stated that even unsuccessful projects in this category typically return fifty to seventy cents on the dollar.

Source: VideoGameChronicles