Illfonic released update 1.013 for Halloween: The Game on September 25, bringing the title to version 1.0.4. This patch targets specific stability issues and performance bottlenecks that frustrated players on Xbox consoles. Buyers on Xbox Series S and Series X should check for this update to access the new graphics and performance profiles.
Patch 1.013 resolves balance issues and introduces a single graphics mode on Series S
The update addresses critical gameplay balance problems introduced in the previous version 1.0.3. Specifically, the patch resolves an issue where Bloodthirst Level 3 made grabs too difficult to escape. It also fixes a bug that caused fall damage when players struggled free from these grabs. These changes aim to smooth out the core horror mechanics that relied on tension and escape attempts.
Xbox Series S players now face a single graphics mode that replaces the previous Quality and Performance toggle. This new mode caps the framerate at 30 FPS to improve overall stability. The trade-off includes better texture quality and the addition of hair physics during gameplay. Xbox Series X users see adjusted settings in Performance Mode to improve overall performance without a framerate cap.
The patch also resolves technical crashes related to the Loomis character spawn. Illfonic applied fixes for various other platform-agnostic crashes to improve general game stability. This update follows the last Halloween: The Game update, where several of the same balance and stability themes came up. The changes provide a more consistent experience for players on Microsoft consoles.
Illfonic confirmed the release of version 1.0.4 via update 1.013 on September 25. The company focused on fixing specific Xbox Series S and Series X performance issues. Players can now expect improved stability and adjusted graphics settings on their consoles.
Source: Halloween, MP1ST




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