XBOX SERIES X GTA 6 missions let players ignore optimal escape routes during police chases PLAYSTATION 5 Sonic Racing CrossWorlds adds Avatar Legends Pack with Aang and Katara on October 14 PLAYSTATION 5 BrokenLore: ASCEND launches January 7, 2027 on PlayStation 5, Xbox Series, and PC GAMES Halo Campaign Evolved to receive Firefight and Theater modes in winter update GAMES The Coalition Promises Next Gears of War Won’t Take Seven Years to Develop AMD Modder releases native PC port of P.T. teaser, bypassing emulation with C++ and Vulkan STEAM Dead of Darkness 2 announced for PS5, Xbox Series, Switch, and PC CONSOLES Retro Remake SuperStation One Transparent Collection sells out despite dropping Wi-Fi, NFC, and 75% of storage GAMES Yoko Taro Says Drakengard Was His Career Peak, Continues Working to Prevent Dementia GAMES Arc Raiders bans cheaters permanently ahead of October 8 update STEAM Voices38 cracks Rebellion’s Atomfall Denuvo DRM despite active U.S. federal lawsuit PLAYSTATION 5 Forza Horizon 6 Datamine Suggests Physical Disc and PlayStation 5 Release NINTENDO SWITCH Arcade Archives Fighting Golf launches October 8 for $9.99 on PS5 and Xbox Series AMD HP ZBook Ultra G3a workstation launches in Japan with up to 128 GB RAM and 120 Hz display

GTA 6 Leak Reveals Realistic Carjacking and Persistent Vehicle Mechanics

Lena Fischer 2 min read

A leaked GTA 6 clip reveals realistic carjacking, persistent vehicles, and a 3D minimap, signaling a shift in Rockstar's driving mechanics.

GTA 6 Leak Reveals Realistic Carjacking and Persistent Vehicle Mechanics
GAMES

A leaked gameplay clip for Grand Theft Auto VI has given fans a closer look at how the next entry in the series handles vehicle interactions. The footage reveals mechanics that suggest a deeper layer of realism compared to previous titles in the franchise. These details matter to players who expect the open-world crime simulator to evolve its core driving and theft loops.

New footage shows window smashing and 3D navigation changes

The leak focuses on the protagonist Jason as he targets a hypercar in Vice City. Rockstar Games has not officially released this footage, but the source material has sparked significant discussion on Reddit. The scene highlights specific changes to how players interact with vehicles and the game world.

Stealing a vehicle now appears to require more than just pressing a button. Jason must smash the window of a locked sports car and physically remove the driver, which drains stamina. The game also displays fuel and engine condition icons, hinting at maintenance mechanics. The minimap has shifted to a 3D view that shows bridges and elevated roads for better navigation.

Vehicle physics seem to prioritize weight and realism over arcade-style handling. Brake discs glow under heavy braking, and rear spoilers raise during deceleration. Suspension compresses noticeably on tracks, and damage models show mirrors breaking off upon collision. An icon above Jason's previous vehicle suggests a system where cars remain in the world rather than disappearing instantly.

Source: NotebookCheck