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Denuvo blocks hypervisor bypass used to crack 60+ games, in new obstacle for piracy

Lena Fischer 0 comments 2 min read

Irdeto updated Denuvo DRM to block a hypervisor bypass that cracked over 60 games, forcing cracker voices38 to switch to slower methods.

Denuvo blocks hypervisor bypass used to crack 60+ games, in new obstacle for piracy
GAMES

Irdeto has updated the Denuvo digital rights management system to block a specific virtualization exploit used to bypass game protections. This change matters because it closes a loophole that previously allowed crackers to disable a critical CPU flag and bypass DRM in over 60 titles. Players who rely on pirated copies of Denuvo-protected games will now face immediate launch failures instead of seamless access.

Irdeto update crashes pirated copies by closing CPU flag loophole

The update targets a bypass technique that disabled a specific CPU flag to trick the DRM into thinking it was running in a legitimate environment. Irdeto applied this fix to Star Wars: Galactic Racer, where the new patch causes the game to crash on launch if the bypass is detected. This crash indicates that the updated DRM now actively detects or prevents the use of the virtualization layer that the exploit relied upon.

The hacking group that popularized the hypervisor bypass disbanded following a lawsuit against the cracker known as voices38. voices38 has since returned to cracking games using executable modification, a method that does not require disabling Windows security settings. This shift to executable modification is a slower process that avoids the specific CPU flag manipulation that the new Denuvo patch blocks.

Denuvo's primary goal remains protecting software sales during the critical launch window of new titles. When we covered the last Denuvo update, several of the same balance and stability themes came up. The current patch represents a technical response to a specific cracking method rather than a broad change in the DRM's core architecture.

The update closes a known bypass method that affected over 60 games. The hacking group behind the bypass has disbanded, and the remaining cracker uses a different, slower technique. The DRM now detects the virtualization layer that was previously used to bypass protections.

Source: NotebookCheck

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