A fan-made modification for Cities: Skylines 2 lets players explore a detailed recreation of the GTA 6 world, offering gamers an early look at the upcoming open-world setting. This project transforms a city-building simulator into a platform for exploring the fictional state of Leonida, satisfying immediate curiosity about the map layout before the official release. Players can download this community effort directly through the Steam Workshop, bypassing the need for official assets or developer confirmation.
Fan-made Leonida recreation uses trailers and screenshots
The mod was created by a user known as Noasden, who built the environment using data from the community project map.stateofleonida.net alongside official trailers and screenshots. It runs on the Cities: Skylines 2 engine, allowing users to navigate key locations such as Vice Beach, the Leonida Keys, and Port Gellhorn. The simulation includes dynamic weather and traffic systems that mimic the bustling atmosphere expected in the final Rockstar Games title.
Technical accuracy remains a secondary goal, with the creator acknowledging a reasonable margin of error in the visual representation. The map relies on public media rather than leaked internal files, meaning the layout may not match the final 1:1 design of the official game. The recreation is available on the Steam Workshop under ID# 153426, where users can subscribe to install the files and begin exploring the custom region.
Beyond the mod itself, the project highlights the speculation surrounding the timing of the next major GTA 6 announcement. Fans are currently debating whether Rockstar Games will release Trailer 3 before the scheduled Take-Two Interactive earnings call on August 7th. This fan project serves as a tangible placeholder for the community while they wait for official confirmation of the game's marketing schedule.
Source: NotebookCheck




Discussion
0 comments