BULKHEAD has released ten specific reasons why players should avoid purchasing WARDOGS at its Early Access launch. This unusual transparency from the developer of a top-selling shooter signals that the game is not yet ready for a full price commitment. Buyers should wait for the closed beta to determine if the tactical experience meets their expectations before spending money.
Developer advises waiting for beta before spending $39.99
WARDOGS is a 100-player tactical first-person shooter published by Team17. The game places players across three competing teams in destructible environments. It launches on Steam on September 10 for Early Access. Pre-orders currently guarantee access to a closed beta running from August 21 to August 23.
The game costs $39.99 upon its Early Access debut. This price point applies globally on the Steam platform. The developer warns that content drops will be limited during this phase. Updates will focus primarily on fixes and the addition of one new map rather than extensive new features.
Players face a steep learning curve where they lose their loadouts upon death. Retrieving these items becomes a core mechanic of the gameplay loop. The developer aims to maintain between 3,000 and 5,000 concurrent daily players to sustain the community. This target defines the threshold for a healthy player base in the early stages.
The developer explicitly stated that if the price feels too high for an early access game, players should not buy it yet. They encourage waiting for the beta or refunding the purchase if the experience is unsatisfactory. This guidance underscores the unfinished state of the title. We looked at similar early access warnings earlier while tracking shooter launches.
Source: DEXERTO




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