Microsoft is addressing the growing financial burden on players, as Xbox CEO Asha Sharma states that gaming is becoming increasingly unaffordable for many consumers. This shift in affordability matters because rising costs are pushing traditional gaming models out of reach for a broader audience. The company acknowledges that the industry must adapt to these economic realities to remain accessible.
Microsoft executive cites rising costs and attention economy as barriers
Sharma identifies specific barriers driving this trend, including rising hardware prices and growing subscription costs. She notes that the industry also faces challenges from the attention economy and competing entertainment subscriptions. These factors combined are making it difficult for players to justify the expense of traditional gaming setups.
In response to these challenges, Xbox plans to create a more open ecosystem to invite more developers, games, and players. The company aims to treat all users as important, focusing on a mainstream product rather than just traditional gamers. This strategic pivot reflects an effort to lower barriers to entry and broaden the player base.
The executive statement highlights a critical moment for the console market, where cost and time are becoming significant hurdles. Xbox is now positioning itself to address these issues by expanding access rather than restricting it. This approach signals a potential shift in how the company views its core audience and product strategy.
Source: DEXERTO




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