IO Interactive released version 1.37/1.040 for Hitman 3 on June 12, delivering targeted fixes that resolve specific gameplay bugs and stability issues. The patch removes the Disruptor challenge from the Arcade tracker so players see accurate completion progress instead of false tracking errors. It also corrects a rewards bug where completing The Wizard ET mission awarded the wrong costume item.

Patch addresses GPU hang crashes on Intel Arc graphics cards and fixes visual clipping errors across multiple maps.
The update targets Hitman 3 across multiple platforms, with changes that affect both single-player progression and technical performance. Players encounter fixes for GPU hang crashes that previously disrupted gameplay on Intel Arc graphics cards. The developer adjusted visual rendering details to eliminate clipping errors on character models and clothing textures.
Key technical adjustments include a new environmental interaction in the Colorado map. Players can now use an added pipe structure to move up and down the Water Tower during Freelancer mode runs. This change provides additional vertical movement options that were not available before the patch.
The developer also resolved several cosmetic and gameplay tracking issues. The fix for Tracksuit Duck versus Muay Thai Duck ensures players receive the correct reward after finishing specific missions. Visual corrections address leg seams on the Bio Suit and shirt clipping problems with Agent 47's clothing. Blood effect rendering received adjustments to match intended visual behavior.
The patch arrives as a targeted maintenance release rather than a major content update. IO Interactive focused this version on resolving reported bugs that affected gameplay tracking, visual stability, and hardware compatibility. Players running Intel Arc GPUs should see fewer crashes after installing the update.
Source: MP1ST




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