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Diablo IV Patch 3.0.2 Releases Wednesday May 13 With Major Bug Fixes

Daniel Cross 2 min read

Diablo IV Patch 3.0.2 releases May 13 with bug fixes, War Plan improvements, class balance changes, and new trading features for non-Mythic items.

Diablo IV Patch 3.0.2 Releases Wednesday May 13 With Major Bug Fixes
GAMES

Blizzard Entertainment released patch 3.0.2 for Diablo IV on Wednesday, May 13. The update introduces quality-of-life improvements alongside a comprehensive list of bug fixes. PCGamesN described the release as a patch that buffs everyone with fixes and resolves frustrations related to War Plans.

Patch adds distinct icons for Set Charms and enables trading for non-Mythic items

The update adds distinct minimap icons and drop sounds for Set Charms. Players can now trade non-Mythic Charms and Seals. A new dedicated ability allows teleportation to the active War Plan. The Party Finder now includes Echo of Mephisto and Echoing Hatred.

Diablo IV patch 3.0.2 adds distinct minimap icons and drop sounds for Set Charms.
New visual and audio cues help players track Set Charms during gameplay.

Blizzard fixed critical issues where dungeon bosses failed to drop loot or experience. The Butcher boss incarnation received reduced health and damage to match intended levels. The patch also resolves a bug where dungeons could fail to initialize. Nemesis Lairs no longer allow infinite co-op resets and trigger correctly during War Plans.

Class-specific adjustments include fixes for Necromancer minion health and damage boosts. Rogue Lucky Hit Chance now functions correctly when using multiple Imbuements in succession. The Druid Storm Shepherd set bonuses changed the two-piece damage increase to 40% for all Storm skills. The five-piece effect now stacks with the two-piece bonus instead of overriding it.

Class adjustments in patch 3.0.2 fix Necromancer minion stats and Rogue Lucky Hit Chance.
Balance updates ensure class abilities function as intended with multiple Imbuements.

The Druid Mark of the Old Wolf poison bonus shifted from additive to multiplicative. The Paladin Aspect of Glynn's Anvil now properly grants its intended damage reduction. The Warlock Terror Swarm early termination issue received a fix. Spiritborn, Rogue, and Sorcerer skills like Armored Hide, Umbracrux, and Oculus returned with corrected damage and cooldown values.

Source: PCGAMESN