RedRuins Softworks and HypeTrain Digital have released a new gameplay trailer for Canyons, signaling a major shift in the game's design. This update matters because the title has moved away from its original extraction shooter roots to become a cooperative PvE third-person shooter. Players now focus on building settlements and conquering a procedurally generated world rather than looting and escaping. The change alters the core loop from high-stakes extraction to long-term colony management.
RedRuins Softworks pivots game to cooperative PvE settlement building
In this new direction, players control giant Crawlers to establish and expand their bases. The game supports solo play or cooperative multiplayer for up to four players. This structure allows groups to tackle challenges together or individuals to manage their own territories. The cooperative focus defines the primary social interaction within the game.
The game world is procedurally generated, meaning each playthrough offers a unique landscape. Players must build settlements to survive and expand their influence. The cooperative PvE third-person shooter format emphasizes teamwork against environmental threats. This setup replaces the previous extraction mechanics with a focus on construction and conquest.
RedRuins Softworks and HypeTrain Digital are targeting a release window of November 2027. The game will launch on PC, PlayStation 5, and Xbox Series X|S. This timeline gives the developers additional time to refine the new cooperative systems. The multi-platform availability ensures broad access for players across different ecosystems.
Source: IXBT




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