GAMES Jagex confirms RS4, the fourth RuneScape MMO, is in active development STEAM Total War: Warhammer III mod creator breaks SFO: Grimhammer III to block AI repacks AMD Fan port of P.T. runs at 60+ FPS using Vulkan and AMD FSR 3.1 GAMES Battlefield 6 Boss Says Studio Never Chases Competitors Despite Beating Call of Duty in Sales GAMES RuneScape: Dragonwilds Roadmap Adds Modding Support and New Hunter Skill GAMES Konami restricts Silent Hill developers from reading internal lore bible to ensure fresh perspectives GAMES Jagex launches RuneScape Reignited on December 2 with rebuilt progression and challenge pillars AMD Asus Vivobook 16 Ryzen Edition 2026 launches in China for around $893 STEAM Banjo-Kazooie PC port developer condemns AI-generated ports as a ‘race to the bottom’ NVIDIA NVIDIA raises SHIELD TV Pro price by 50% to $299.99 STEAM Black Mesa Beta Update Delivers Higher Frame Rates and Smoother Gameplay in Demanding Areas PLAYSTATION 5 GTA VI Blocks Jailbroken PS5 Consoles With Mandatory Firmware Update GAMES Heroes of Might and Magic: Olden Era Hotfix Fixes Turn-Freezing Bugs and Adds New Reactions STEAM Dead by Daylight x NieR: Automata collab launches October 6 with 2B skins

Jagex confirms RS4, the fourth RuneScape MMO, is in active development

Daniel Cross 0 comments 2 min read

Jagex confirms RS4, the fourth RuneScape MMO, is in active development using Unreal Engine. The game will sit alongside Old School RuneScape and Dragonwilds.

Jagex confirms RS4, the fourth RuneScape MMO, is in active development
GAMES

Jagex has confirmed that RS4, the fourth entry in the RuneScape franchise, is currently in active development. This announcement matters because it signals a major shift in the studio's approach to the long-running MMORPG series, moving away from the single-client model toward a multi-engine ecosystem. Players invested in the RuneScape universe now have a clear indication that the franchise is expanding rather than stagnating.

Jagex announces RS4 development
Jagex announces RS4 development

RS4 is built in Unreal Engine and will exist alongside existing titles

The new title is built using Unreal Engine, marking a significant technical departure from the proprietary engine used in previous RuneScape iterations. RS4 will function as an independent experience, sitting alongside RuneScape, Old School RuneScape, and the recently released Dragonwilds. This approach enables the developers to utilize modern graphics and mechanics while maintaining the separate player communities of the existing titles.

The game is set in the world of Gielinor and begins in a location called Ashenfall. The narrative timeline places the events years after the conclusion of Dragonwilds and the downfall of the Dragon Queen Kuldra. Jagex intends to apply lessons learned from Dragonwilds while maintaining core principles of integrity and permanent progression. The development process is described as community-driven, with the studio planning to involve players in the creation process.

No specific release date or early access details have been provided at this time. The studio aims for a release a few years from now, emphasizing that they are sharing this information early to build the game with the community. Jagex has not yet named which familiar areas will return or identified the specific new mysterious places players will explore. More details about the world, the team, and involvement opportunities are expected next year.

Source: Jagex, TweakTown

Discussion

0 comments

Leave a comment