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Wardogs Game Director Admits Balance Issues Will Persist Into Season Two

Owen Carter 0 comments 2 min read

Wardogs game director Joe Brammer admits balance issues will persist into Season Two due to a lack of official servers for infantry battles.

Wardogs Game Director Admits Balance Issues Will Persist Into Season Two
GAMES

Players waiting for a perfectly balanced tactical shooter in Wardogs should adjust their expectations. The game's development team has admitted that significant balance issues will persist even when the next major content update arrives. This means the core gameplay loop will likely remain uneven for the immediate future, affecting how players approach infantry combat.

Tactical shooter lacks official servers for infantry battles with level restrictions

Wardogs Game Director Joe Brammer addressed these ongoing challenges directly. He explained that the studio deliberately kept the first season short to gather data and adjust mechanics based on player feedback. This approach was intended to give developers time to fix problems, but the results have been mixed.

Brammer identified a specific technical hurdle contributing to the imbalance: the lack of community server support. The game currently lacks official servers for infantry battles that enforce level restrictions. Without these dedicated infrastructure elements, managing player skill levels in matches has proven difficult for the team.

The developer's candid assessment highlights the gap between design intent and live service reality. Brammer noted that the developers won't even be able to get everything right by season two. This statement confirms that balance patches will continue to be a work in progress rather than a finished product at the start of the new season.

Wardogs remains a tactical shooter with a clear vision, but its execution is still catching up to that goal. Players can expect more adjustments in the coming months, but immediate perfection is not on the table. The game will launch its second season with unresolved balance mechanics, requiring players to adapt to the current state of play.

Source: IXBT

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