Rockstar Games is reportedly developing a post-launch update that could bring 60 frames per second performance to PlayStation 5 and Xbox Series X consoles for Grand Theft Auto VI. This potential patch addresses a major concern for players who worry about the base hardware struggling to handle the game's detailed Vice City environment. Buyers waiting for a smoother experience on current-gen systems may soon have a viable path to higher frame rates without upgrading to the PS5 Pro.
Post-launch update may boost frame rates on current-gen consoles
The rumor originates from the Moore's Law Is Dead podcast, which cited a source connected to CD Projekt Red. According to the report, developers at Rockstar North are aiming to offer both 30 fps and 60 fps graphical settings for the current generation of consoles. Lead developer Rob Nelson has hinted at performance targets in previous comments, but he has not confirmed specific frame rate goals for the initial release.
Digital Foundry has analyzed trailer footage and suggested that the game's visual density places significant stress on the hardware. Despite this analysis, the podcast source warns against overanalyzing early video clips to predict final performance. The studio remains uncertain whether it can meet the 60 fps target by the official launch date, leaving the feasibility of the patch unverified.
We have been tracking GTA 6 closely and noted how other titles like Blood of Dawnwalker Adds 60 FPS to similar hardware recently. This comparison highlights the growing expectation for high frame rates on current-generation systems. The community continues to hope for either a robust patch or a future PC port to ensure the best possible experience.
Rockstar has not issued an official statement regarding the performance patch or specific frame rate commitments. The information remains a rumor based on third-party reports and podcast discussions. Players should wait for official confirmation from the developer before adjusting their expectations.
Source: NotebookCheck



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