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Blood of Dawnwalker Adds 60 FPS Mode for PS5 and Xbox Series X

Owen Carter 2 min read

Blood of Dawnwalker adds a 60 FPS performance mode for PS5 and Xbox Series X in its Day 1 patch, responding to player feedback ahead of the September 3 launch.

Blood of Dawnwalker Adds 60 FPS Mode for PS5 and Xbox Series X
CONSOLES

Player backlash over the initial lack of a 60 FPS mode on consoles has directly influenced the development strategy for Blood of Dawnwalker. Rebel Wolves is now confirming that a Performance Mode targeting 60 FPS will be included in the Day 1 patch for PS5, PS5 Pro, and . This change matters because it addresses the primary performance concern raised by the gaming community ahead of the September 3 launch.

Rebel Wolves confirms performance update for PS5 and Xbox Series X

The developer shared their reasoning in a statement on X, noting that they focused on finishing the next round of tests based on player feedback. DawnwalkerGame said, "We heard your feedback. It was clear how much this mattered to many of you, so we focused on finishing the next round of tests. Those results gave us the confidence we needed to confirm Performance Mode for Day 1." The studio is responding to community pressure by prioritizing higher frame rates on their main hardware targets.

  • PS5 Pro Performance Mode: Targeting 60 FPS
  • PS5 Pro Balanced Mode: Targeting 40 FPS
  • PS5 Pro Quality Mode: Targeting 30 FPS
  • PS5 Performance Mode: Targeting 60 FPS
  • PS5 Balanced Mode: Targeting 40 FPS

Blood of Dawnwalker will launch on PC, PS5, and Xbox Series X|S on September 3. The PS5 Pro supports three modes: Performance targeting 60 FPS, Balanced targeting 40 FPS, and Quality targeting 30 FPS. The standard PS5 offers the same three modes with identical frame rate targets. Xbox Series X mirrors this structure with Performance at 60 FPS, Balanced at 40 FPS, and Quality at 30 FPS.

operates on a different performance tier, targeting 30 FPS across its modes. This configuration means console players on the base Xbox Series S will not receive the 60 FPS experience available on the more powerful hardware. We looked at the last Blood of Dawnwalker update, where several of the same balance and stability themes came up, as the studio continues to refine the game's technical foundation before launch.

Source: VideoGameChronicles