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From Software’s The Duskbloods Network Test Reveals Missing Lore and Maps

NicoGG 2 min read

From Software's The Duskbloods network test reveals missing lore and limited maps, with director Hidetaka Miyazaki confirming expanded story depth and boss battles for the final release.

From Software’s The Duskbloods Network Test Reveals Missing Lore and Maps
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Players interested in From Software’s upcoming multiplayer title, The Duskbloods, received a clear signal about what to expect at launch. The studio used a recent network test to highlight significant gaps in the current build, specifically regarding narrative depth and character variety. This transparency helps buyers understand that the final release will offer a much more complete experience than the limited preview provided this week.

Director Hidetaka Miyazaki confirms expanded story depth and boss battles for the final game

The network test ran on the 2 and featured only one of the three planned launch maps and six of the ten intended characters. Director Hidetaka Miyazaki explained that the test was not designed to showcase the full scope of the game’s world. He noted that the team is concentrating on adding lore elements for the full release, where players will discover more about the different characters.

Combat mechanics in the final game will require players to customize their Bloodsworn companions with specific weapons and skills for each match. Miyazaki confirmed that the final version will contain a volume of lore and text comparable to previous From Software hits like Elden Ring and Bloodborne. The studio also plans to include story progression within the House of Night hub and a Dusk Battle reward system in the complete release.

The full game will likely change how matches conclude, with the final phase potentially featuring a boss battle instead of standard three-way player versus player combat. Developers expect that game balance, Virtue awards, and weapon or skill modifications will differ significantly from the network test version. We have been tracking The Duskbloods closely — see our earlier coverage on From Software Apologizes as The Duskbloods for context on the test’s initial technical issues.

The network test served as a baseline for the technical infrastructure, but the final product will expand significantly on narrative and gameplay variety. Players can expect a deeper story, more character options, and refined combat systems when the game officially launches.

Source: VideoGameChronicles