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Silent Hill Townfall Gameplay Reveals CRTV Monster Tracking

Lena Fischer 2 min read

Konami shares 20 minutes of Silent Hill Townfall gameplay, showcasing the CRTV device for monster tracking and the first monster encounter ahead of launch.

Silent Hill Townfall Gameplay Reveals CRTV Monster Tracking
GAMES

Konami released nearly 20 minutes of new gameplay footage for Silent Hill: Townfall, giving players a clearer look at the upcoming survival horror experience. This update matters because it reveals core mechanics that define how players will navigate the game's terrifying world. We see puzzle solving and environmental interaction that go beyond simple exploration.

Screen Burn studio reveals puzzle mechanics and monster tracking in new footage

The game is developed by Scottish studio Screen Burn and is scheduled for release on September 24. The setting is St Amelia, a fictional fishing village based on a real location in Fife, Scotland. This specific backdrop provides a grounded atmosphere for the supernatural events that unfold.

Gameplay features the CRTV device, which players use for tracking monsters and finding clues. The footage includes the first monster encounter and exploration of the 'Otherworld' alternate reality. These elements establish the tension and mystery that define the Silent Hill franchise.

VGC noted that the use of old tech as a gameplay mechanic, paired with the paranormal goings on of the world of Silent Hill, is such a natural match. This design choice connects the retro aesthetic of the CRTV with the eerie setting. We looked at the last Silent Hill: Townfall update earlier while tracking the game's development cycle.

Source: VideoGameChronicles