ANDROID Vivo V70 Lite 4G Adds 8,100mAh Battery, Drops 5G for Unisoc Chip STEAM Phantom Blade Zero Pre-Orders Hit 300K, Chasing Black Myth: Wukong INTEL Asus CX9406 Googlebook Leak: Panther Lake CPU, 16GB RAM, $1,383 Price GAMES GTA 6 Leaked Footage Shows Driving and Strip Club Scenes CONSOLES The Duskbloods Switch 2 Input Lag Hits 200ms in Network Test PC HARDWARE Philips Evnia 27-inch 260Hz Monitor Launches for $190 GAMES GTA 6 Leaks Hit Rockstar Morale, Netflix Unfazed by Early Footage AMD AMD Desktop CPU Share Hits 34.9% in Q2 2026 as Intel Loses Ground GAMES WWE 2K26 Patch 1.15 Adds Finn Balor Theme and Fixes Match Bugs NVIDIA Modern Warfare 4 Beta Nerfs Frangible Rounds and Footsteps GAMES Modern Warfare 4 Beta Patch Tweaks TTK and Footstep Audio SOFTWARE AND UPDATES Twitch Faces Class Action Lawsuit Over Unlicensed AI Training INTEL Lenovo ThinkPad L14 Gen 7 Launches with Wi-Fi 7 and Core Ultra 3 for $1,109 STEAM Settler’s Domain Launches on Steam With Native ARM Support

CD Projekt Red Cuts 18 Jobs on Witcher Multiplayer Project Sirius

NicoGG 0 comments 1 min read

CD Projekt Red has laid off or reassigned 18 developers from Project Sirius, the upcoming multiplayer game set in The Witcher universe.

CD Projekt Red Project Sirius
GAMES

CD Projekt Red is reshaping its development team for Project Sirius, the upcoming multiplayer title set in The Witcher universe. This restructuring means the studio is trimming its workforce to align with current project requirements. The change directly impacts the team size responsible for building this specific game experience.

Studio confirms layoffs and reassignments for the upcoming multiplayer title

The studio confirmed that 18 developers have been affected by these recent changes. Nine employees were laid off, while another nine were reassigned to different projects within the company. This follows the full merger of The Molasses Flood into CD Projekt Red in April 2025.

Project Sirius has faced significant staffing shifts since it was restarted from scratch in 2023. The current adjustments reflect the project's needs at this specific stage of development. The studio maintains that the team size is now calibrated to the game's requirements.

These personnel changes mark the latest chapter in the development history of this multiplayer title. The studio continues to manage the project following the acquisition and integration of its original developers. The focus remains on aligning resources with the game's current development phase.

Source: MP1ST

Discussion

0 comments

Leave a comment