CyberMP released a development video for the second semi-open test of the Cyberpunk 2077 multiplayer mod, giving fans a concrete look at co-op gameplay. This update matters because official multiplayer support was previously cancelled by CDPR, leaving this community project as the primary way to play the game with others. Players can now create custom servers and explore Night City together in a shared environment.
Community project faces server stability hurdles as it replaces cancelled official multiplayer
This modification converts the original single-player campaign into a cooperative action game while operating within defined technical limits. During the test phase, the team monitored server performance to determine how many users can join a single instance. The development video highlights the current state of the mod's infrastructure and player capacity limits.
Server stability remains the main technical hurdle for the mod. The team identified issues that arise at higher player counts, limiting the current stable capacity to 30 to 40 concurrent players. Peak concurrent players reached 66 on a single server during the test, but these higher numbers caused instability. The development team is addressing these technical challenges to enable support for larger player groups in the future.
There is no official release date or estimated time of arrival for the mod's public launch. Current efforts are prioritizing server stability over the release of a finished version. We looked at the last Cyberpunk 2077 update earlier while tracking these development cycles, and several of the same balance and stability themes came up in this new test.
The Cyberpunk 2077 multiplayer mod remains in the testing phase with no confirmed launch window. Players seeking cooperative gameplay can anticipate regular development updates and possible changes to server capacity as stability improvements are implemented.



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