Id Software, the studio behind the DOOM franchise, has undergone significant layoffs that reshape its development capacity. The reduction impacts a major gaming industry player, potentially altering the timeline and scope of future titles. Fans of the series should anticipate delays or shifts in production strategy as the studio adjusts to a smaller workforce.
DOOM developer Id Software halves its workforce
The layoffs at Id Software are part of a broader restructuring event linked to Xbox in July 2026. According to Insider Gaming, the studio has lost approximately half of its staff during this period. This move signals a significant contraction in Microsoft's first-party development resources.
Reports indicate that the reduction involves roughly 50% of Id Software's employees. The exact headcount remains unverified, but the scale of the cut is substantial for a studio of this size. This level of attrition typically requires a complete overhaul of project pipelines and team structures.
The timing of these layoffs coincides with wider industry shifts as Xbox reevaluates its studio portfolio. Id Software's reduced staff may impact the immediate future of the DOOM IP and other ongoing projects. The studio must now navigate development with a significantly smaller team.
Source: Insider Gaming




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